It aims to support their audial processing development by utilising gamification strategies. The solution comprises of four sound units that can be distributed across a room and are the basis for a therapeutic sensorial game - based on responses to different sound stimuli. The project utilises environmentaly responsible materials and focuses on supporting middle-lower class users.
Self-Management School Kit for Children with Type I Diabetes in Egypt
Egypt is among the world's top 10 countries with the highest number of diabetes.
APC – Alzheimer’s Personal Companion Application
The Alzheimer’s Personal Companion is a personal monitoring system for caregivers looking after at-home Alzheimer’s patients.
Nexus
Tools for the visually impaired
Dubai Institute of Design and Innovation (DIDI)
Nexus is a device designed to bring the experience of interacting with a painting to the visually impaired.
Therapeutic help pack for self-harm
One in five people experience some degree of self-harm through their lifetime.