Loser is a therapeutic game intended to help players understand and cope with the feeling of failure. It is based on the principle that if we learn how to deal with small defeats in a healthy way, we will be able to face global challenges as well. Our world is created by winners and for winners and yet the capitalist system can not function without failures. The game cannot be won or lost but is a valuable insight into the fact that losing can be beneficial, because failure brings its own lessons.
I am a product designer, I studied in the faculty of design, as well as pedagogical studies, and graduated with honors and a Master’s degree from the Academy of Fine Arts in Warsaw. In my opinion, the most important aspect of design is the target user. With the help of design methods, I select people and cases of behavior which, in my opinion, have not been properly cared for by designers. For the past several years I have been cooperating with psychologists and therapists during the design process. I am interested in design created on the basis of knowledge about the human psyche. I see an opportunity for global change both in responsible design for children, at the most critical moment of human development, as well as in facilities for adults. I also redefine everyday objects, in order to find undiscovered values in them. I am also interested in designing objects, that engage the human senses, encouraging reflection on the world of objects that we are surrounded with on daily basis, and yet we do not notice them in a conscious way.morePortfolio